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case study

CLUE JUNIOR

THE CHALLENGE

You know the score with the Adult game. A murder mystery with the usual suspects: Plum, Scarlet, Peacock and all. But how to make them appealing to the over 5's?


THE SOLUTION

Some expert characterisations to create a totally believable range of young sleuths and villains, all with the same personailty traits as their older counterparts. Then devise a suitably young at heart setting - a fairground - and style the gameboard and playing
pieces to match.

 

LOGO DESIGN

BRANDING

PACK DESIGN

LICENSING

MERCHANDISING

PRODUCT DEVELOPMENT

3D VISUALISATION

CHARACTERISATION

INTERACTIVE

 

 

 


 

 

 

 

 

 

 

 

 

 

 

 

 

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